Adopted Policy for Early IFGS CAP Adjustment – Feb 16, 2017
presented by Patrick McGehearty. Downloadable file http://ifgs.org/socwp/wp-admin/upload.php?item=353
Starting in 2008, there was a roughly 5 times increase in the amount of CAP awarded per hour of effort in game support, sanctioning, writing, and similar activities to the current rate of 1000 CAP/hour for most activities. In recognition of past service to chapter building activities and in the interest of fairness to balance the inflationary effect of the 2008 CAP increase, we recommend a one time per early player adjustment in their CAP earned. The adjustment will be made as follows:
1) It only applies to CAP earned before Jan 1, 2008.
2) The adjustment is to add 4 times the person’s total earned CAP as of Dec 31, 2007 to their current CAP total.
3) If a chapter Registry has computerized records or otherwise is willing to do a complete chapter-wide adjustment, everyone in that chapter who was a member as of Dec 31, 2007 will get their CAP adjusted. Individuals who have out-of-chapter CAP or otherwise believe their record is incomplete can apply to their chapter Registry as needed for corrections.
4) If automation of the update process is not feasible for a chapter Registry, members of that chapter may individually apply to their chapter Registry for updates by presenting reasonable evidence of their total earned CAP as of Dec 31, 2007. If records are incomplete, the member and the Registry chair will agree on a good faith, reasonable estimate for how much CAP the member probably earned based on their NPC/game support activity level in prior years. If they cannot agree on a number, their chapter Board is the place to find a number.
5) The chapter Registry shall keep track of who of the pre-2008 membership has had and has not their CAP level adjusted.
6) This proposal does not address the separate issue of whether to include CAP awarded for leadership activities such as service on Society or Chapter committees or Boards before Jan 1, 2008.
The primary argument for this proposal is in fairness to reward past in-game service at the same rate at which current in-game service is rewarded. It is widely accepted that the CAP awards for in-game support activities whether NPC, GM, or Game Staff were woefully low under the old system. The new system has been in place 9 years now without serious complaint and with the positive benefit of encouraging members to help make games happen in order to earn CAP that they can then use for CAP4Gold or CAP4EP to improve their PC characters. Some long time members from multiple chapters have expressed regret bordering on resentment about how they feel their past contributions were/are not properly appreciated.
Only members who have been active more than 9 years would be affected by this change. The number for each chapter in that category who are still active is relatively modest, making the workload for the chapter registry manageable.
This change would make for a substantial increase in available CAP for those members who have contributed over many years. Such members are likely to have some high level characters who are well below the current expected “treasure relative to PC experience” standards that newer characters experience under the current CAP/hour and CAP4Gold system. Allowing them to receive the CAP they deserve and power up their characters to the new expected levels will not harm the overall IFGS economy. The MILL rule and the “100%GP value to EP” default treasure allowed into games will also protect balance in the PC treasure/magic economy.